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Tag: nintendo

  • Wiimote interactive whiteboard success

    Since I am home this week, I decided to get caught up on some projects.
    The big one was working on getting an [interactive whiteboard setup
    going with a Nintendo Wiimote and an infrared pen][]. This morning, I
    finally got my infrared pen working. What I did was bought a cheap LED
    flashlight from Walmart and replaced one of the LEDs with an infrared
    LED, the Radio Shack 276-143 to be exact.

    After checking that the pen worked, I downloaded the Wiimote
    interactive whiteboard software
    and it worked! I’ll try to get some
    pictures and a video up, but I don’t know if I’ll have time today.

    Next goal is to find some whiteboard software to use with it. For right
    now I’m just using Inkscape.

    [interactive whiteboard setup going with a Nintendo Wiimote and an
    infrared pen]: https://ryancollins.org/wp/2007/12/10/the-50-interactive-whiteboard/

  • Your assignment: 20 minutes on your DS before school

    Scottish authorities [have begun other trials of ‘More Brain Training
    with Dr Kawashima’ on the Nintendo DS][] in 16 schools:

    A 20-minute burst of the ‘brain training’ exercises on Nintendo’s DS
    console at the start of the day apparently improves performance in
    maths tests by as much as 10 per cent, according to a Scottish study.

    The results of the completed 10 week study certainly are fascinating:

    In a maths test at the end of the trial, their performance improved by
    an average 10 per cent, and the time to complete the test also dropped
    from 17 minutes to 13 minutes and nine seconds.

    Pretty impressive results, although I don’t know what game they’re
    talking about, unless it happens to be Brain Age 2. Checking Amazon UK
    shows a DS game called More Brain Traing, which may just be a relabel
    Brain Age 2. I guess I’ll have to do some more checking. What a solid
    return on your investment though. It would cost a class of 25 \$3,750 to
    outfit the entire class with a DS. Throw in the DS Browser and you have
    even more ways to integrate it into your classroom.

    How long until a company comes out with a mobile version of Brain Age 2
    that you can play from any mobile computing device?

    [have begun other trials of ‘More Brain Training with Dr Kawashima’ on
    the Nintendo DS]: http://technology.timesonline.co.uk/tol/news/tech_and_web/article3552834.ece